Fortnite chapter 3 unreal engine 512/7/2023 We used the Hierarchical LOD (HLOD) feature in the engine, backed by Simplygon, to combine regions of the map into single low-poly meshes that could be drawn in a single draw call when viewed from a distance. We knew that we needed to optimize our level-of-detail solution to make that possible. You can see the entire map at once when parachuting in and we wanted to support long view distances during gameplay. The map in Fortnite: Battle Royale has a playable area of 5.5km^2.
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